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window.zoomLevel causing blurry canvas
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- VS Code Version: 1.72.2
- OS Version: Arch Linux, GNOME 42.4
Steps to Reproduce: See https://github.com/James-Yu/LaTeX-Workshop/issues/3509
1. Set "window.zoomLevel" to 2 in VSCode settings.
2. Start a page with canvas. (For example vscode-pdf uses pdf-js, which uses canvas to render a page)
3. Toggle developer tools and run `window.devicePixelRatio` in the console.
Screenshot:
You can see the second 123 is clearer than the first one.
`ZoomLevel=2`

`ZoomLevel=log(1.5,1.2)`

Problem this is causing:
From what I observed, VSCode is likely using a exponential scaling `window.devicePixelRatio = power(1.2, window.zoomLevel)`. While this makes zooming intuitive, it is likely to cause roundup issue. With zoomLevel=2, devicePixelRatio is 1.44 (up to some floating r…
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