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Quick input list dom nodes hang around after quick input dismissed

microsoft/vscode#163411·192762·TypeScript·1383 天未动·4 条评论·上游最近活跃 ·池内状态:可认领
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上游 issue 正文

Type: <b>Bug</b> 1. Open dev tools 1. Open quick input and start typing a file name 2. Close the quick input with escape 1. In the devtools, look at the quick input dom **Bug** The list elements for the previously showing quick input are still around ![Screen Shot 2022-10-12 at 1 12 30 AM](https://user-images.githubusercontent.com/12821956/195288816-d8feecd0-4469-40d4-a87e-2b4540b4fbdb.png) While they are cleaned up once the quick input shows again, for performance it would be better to free them once the input closes and they are no longer needed VS Code version: Code - Insiders 1.73.0-insider (Universal) (bd1b7a384f8a5ab9fb5a6a0e8fea370e589f43a3, 2022-10-11T09:27:32.881Z) OS version: Darwin x64 21.6.0 Modes: Sandboxed: Yes <details> <summary>System Info</summary> |Item|Value| |---|---| |CPUs|Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz (16 x 2400)| |GPU Status|2d_canvas: enabled<br>canvas_oop_rasterization: disabled_off<br>direct_rendering_display_compositor: disabled_off_ok<br>gpu_compositing: enabled<br>metal: disabled_off<br>multiple_raster_threads: enabled_on<br>opengl: enabled_on<br>rasterization: enabled<br>raw_draw: disabled_off_ok<br>skia_renderer: enabled_on<br>video_decode: enabled<br>video_encode: enabled<br>vulkan: disabled_off<br>webgl: enabled<br>webgl2: enabled<br>webgpu: disabled_off| |Load (avg)|5, 5, 5| |Memory (System)|32.00GB (0.03GB free)| |Process Argv|--crash-reporter-id 48781ca2-1705-4f64-9bab-325055aab55d| |Screen Reader|no| |VM|0%| </details> <!-- generated by issue reporter -->
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