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WebGLShader has no properties
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**TypeScript Version:** 3.7.3
<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:** `array element type checking`, `error type checking`, `stops checking function argument types`
**Code**
https://github.com/vjancik/dont-find-me-yet/blob/tsc-issue/src/index.ts#L63-L64
- fails to infer a possible Error type
- and if I set it explicitly (see Playground), fails to enforce it in
https://github.com/vjancik/dont-find-me-yet/blob/tsc-issue/src/index.ts#L146
- `createProgram` doesn't enforce `WebGLShader[]` at all on the first argument, or seemingly any of the other arguments as well. I can add any variable in there and the array accepts it (also Playground)
**Expected behavior:**
Types of fn. arguments on `createProgram` get enforced correctly.
Optional: Return type on `loadShader` & `createProgram` gets inferred correctly as `... | Error`
**Actual behavior:**
The issue doesn't resolve even if I specify all return types on all functions manually.
**Playground Link:** <!-- A link to a TypeScript Playground "Share" link which demonstrates this behavior -->
[Playground link](http://www.typescriptlang.org/play/?ts=3.8.0-dev.20191214#code/PTAEBkHsGcBdQCoHkAiToCgSNUgXKAJY…
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