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Accept `Blob`s anywhere where a `Buffer` is currently accepted for writing
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上游 issue 正文
### What is the problem this feature will solve?
Because `Buffer`s aren't immutable, any time a `Buffer` is passed to something which will perform an asynchronous write, there is a concurrency hazard where the buffer could conceivably get modified before it gets a chance to be written. This can lead to bugs which are hard to track down. (I speak from experience.)
### What is the feature you are proposing to solve the problem?
Anywhere where `Buffer` is currently accepted for a write operation, e.g. and perhaps most notably `stream.Writable.write()` and `stream.Writable.end()`, also make it acceptable to pass a `Blob`. `Blob`s are always immutable.
### What alternatives have you considered?
Just keep using `Buffer`s, mostly keep my fingers crossed, and _sometimes_ make copies of `Buffer`s as a safeguard.
(Note: It _also_ makes sense to have a way to optionally have `Blob`s _returned_ from _readable_ streams, but I figure that'd be a different feature request.)
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