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[Compiler Bug]: False positive calling WebGLContext.useProgram

facebook/react#31339·250633·JavaScript·697 天未动·0 条评论·上游最近活跃 ·池内状态:可认领
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上游 issue 正文

### What kind of issue is this? - [ ] React Compiler core (the JS output is incorrect, or your app works incorrectly after optimization) - [ ] babel-plugin-react-compiler (build issue installing or using the Babel plugin) - [X] eslint-plugin-react-compiler (build issue installing or using the eslint plugin) - [ ] react-compiler-healthcheck (build issue installing or using the healthcheck script) ### Link to repro https://playground.react.dev/#N4Igzg9grgTgxgUxALhAgHgBwjALgAgBMEAzAQygBsCSoA7OXASwjvwFkBPAQU0wAoAlPmAAdNvihgEAURIkEjfkPwBeAHwjx+HfjiswBAOaU1RCHCgBbBHVwA6IwlwzKCG3YBCnAJKF+AORWnAC0cGR0AG5kYAGCjs4Awqy4GLiBAO4IAEYmAExxANzauvp0hvjBAAowEEYwZFZmJvZwMAhkqTV1DVZCxRI6LVII3fWN-NW141aCAzoAvgA0+ADaALpz4gviIAtAA ### Repro steps Call `gl.useProgram` within an effect: ```ts export default function MyApp() { useEffect(() => { const gl = document.getElementById('my-canvas').getContext('webgl2'); const myProgram = gl.createProgram(); gl.useProgram(myProgram); // this should not error; useProgram is not a React hook }, []); } ``` `WebGLRenderingContext.useProgram` is not a hook, and is part of a built-in Web API ### How often does this bug happen? Every time ### What version of React are you using? 19.0.0-rc-65a56d0e-20241020 ### What version of React Compiler are you using? 19.0.0-rc-65a56d0e-20241020
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